 dkjones96 Sweet! 04-08-2009, 08:06 AM
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04-08-2009, 04:02 PM
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#23
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Registered Member
Join Date: Mar 2009
Posts: 1,139
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OK...that's weird. I thought I posted this already. Huh. Try again.
Anyhow, I've had time to process pulse and glide with hills and it's much simpler than I thought at first. You just want to run the engine at a higher power level as much as you can. Since high speed stops you from doing this (via air resistance and safety), hills give you the opportunity to pulse longer up them. Of course the downhill would interrupt a pulse if it occurred then, but you get more coast out of it too. Do I have this right?
I'm curious to work out the overall efficiency of a blind pulse and glide hill algorithm on randomly spaced and sized hills versus an optimal one. Without stops or really sharp turns, of course (which clearly benefit the smarter version).
__________________
Main Entry: co de pen dence - see codependency
co de pen den cy
Pronunciation: \kō-di-ˈpen-dən(t)-sē\
Function: noun
Date: 1979
: a psychological condition or a relationship in which a person is controlled or manipulated by another who is affected with a pathological condition (as an addiction to alcohol or heroin) ; broadly : dependence on the needs of or control by another
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